<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Aion Advances the MMORPG Out-of-Game Experience</title>
	<atom:link href="http://taugrim.com/2009/11/27/aion-out-of-game-experience/feed/" rel="self" type="application/rss+xml" />
	<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/</link>
	<description>pro guides, pro gameplay</description>
	<lastBuildDate>Tue, 22 May 2012 04:27:02 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Edelstahlbuchstaben</title>
		<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/comment-page-1/#comment-700</link>
		<dc:creator><![CDATA[Edelstahlbuchstaben]]></dc:creator>
		<pubDate>Fri, 12 Feb 2010 19:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://taugrim.com/?p=539#comment-700</guid>
		<description><![CDATA[asmgermany stellt &lt;a href=&quot;http://www.metallbuchstaben.com/&quot; rel=&quot;nofollow&quot;&gt;Metallbuchstaben&lt;/a&gt; wie &lt;a href=&quot;http://www.metallbuchstaben.com/category/edelstahlbuchstaben&quot; rel=&quot;nofollow&quot;&gt;Edelstahlbuchstaben&lt;/a&gt;, Messingbuchstaben, Aluminiumbuchstaben, Bronzebuchstaben]]></description>
		<content:encoded><![CDATA[<p>asmgermany stellt <a href="http://www.metallbuchstaben.com/" rel="nofollow">Metallbuchstaben</a> wie <a href="http://www.metallbuchstaben.com/category/edelstahlbuchstaben" rel="nofollow">Edelstahlbuchstaben</a>, Messingbuchstaben, Aluminiumbuchstaben, Bronzebuchstaben</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Despite the Critics: PvP&#8217;s next big show stopper! &#171; No re-rolls in real life</title>
		<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/comment-page-1/#comment-496</link>
		<dc:creator><![CDATA[Despite the Critics: PvP&#8217;s next big show stopper! &#171; No re-rolls in real life]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 21:43:58 +0000</pubDate>
		<guid isPermaLink="false">http://taugrim.com/?p=539#comment-496</guid>
		<description><![CDATA[[...] say. Check out these informative links from Taugrim&#8217;s MMORPG site. Where he discuss the future of gaming and how Aion may play a nice roll in that, or about the balance of player fractions and population [...]]]></description>
		<content:encoded><![CDATA[<p>[...] say. Check out these informative links from Taugrim&#8217;s MMORPG site. Where he discuss the future of gaming and how Aion may play a nice roll in that, or about the balance of player fractions and population [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Browser Based MMORPG</title>
		<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/comment-page-1/#comment-495</link>
		<dc:creator><![CDATA[Browser Based MMORPG]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 10:49:17 +0000</pubDate>
		<guid isPermaLink="false">http://taugrim.com/?p=539#comment-495</guid>
		<description><![CDATA[Among the great number of Massive Online Multiplayer Games I prefer those with intuitive navigation, a comprehensive user interface, and a unique graphical player guide!!!]]></description>
		<content:encoded><![CDATA[<p>Among the great number of Massive Online Multiplayer Games I prefer those with intuitive navigation, a comprehensive user interface, and a unique graphical player guide!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aion: The Next big PvP show stopper!? &#171; Im Talkin Games</title>
		<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/comment-page-1/#comment-494</link>
		<dc:creator><![CDATA[Aion: The Next big PvP show stopper!? &#171; Im Talkin Games]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 08:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://taugrim.com/?p=539#comment-494</guid>
		<description><![CDATA[[...] say. Check out these informative links from Taugrim&#8217;s MMORPG site. Where he discuss the future of gaming and how Aion may play a nice roll in that, or about the balance of player fractions and population [...]]]></description>
		<content:encoded><![CDATA[<p>[...] say. Check out these informative links from Taugrim&#8217;s MMORPG site. Where he discuss the future of gaming and how Aion may play a nice roll in that, or about the balance of player fractions and population [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: taugrim</title>
		<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/comment-page-1/#comment-485</link>
		<dc:creator><![CDATA[taugrim]]></dc:creator>
		<pubDate>Sat, 28 Nov 2009 07:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://taugrim.com/?p=539#comment-485</guid>
		<description><![CDATA[&quot;you can also publish character achievements/status updates via Twitter (and a couple other Twitter-esque sites) from in-game, write bios/blog posts and even create comics starring your heroes via the MashOn service&quot;

Yep, that&#039;s exactly the type of convergence that game makers will need to intentionally support. Facebook games have shown how much people value expression and sharing.

Social media is here to stay. And to the extent that MMORPG game developers figure out how to tap into it, they&#039;ll be successful in acquiring and retaining players.]]></description>
		<content:encoded><![CDATA[<p>&#8220;you can also publish character achievements/status updates via Twitter (and a couple other Twitter-esque sites) from in-game, write bios/blog posts and even create comics starring your heroes via the MashOn service&#8221;</p>
<p>Yep, that&#8217;s exactly the type of convergence that game makers will need to intentionally support. Facebook games have shown how much people value expression and sharing.</p>
<p>Social media is here to stay. And to the extent that MMORPG game developers figure out how to tap into it, they&#8217;ll be successful in acquiring and retaining players.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arclighte</title>
		<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/comment-page-1/#comment-484</link>
		<dc:creator><![CDATA[Arclighte]]></dc:creator>
		<pubDate>Sat, 28 Nov 2009 07:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://taugrim.com/?p=539#comment-484</guid>
		<description><![CDATA[This type of integration is a nice trend. 

Champions Online is probably the most recent title I can think of that really pushes the envelope in this regard. Not only can you view any character&#039;s missions/equipment/level/etc. via the website, you can also publish character achievements/status updates via Twitter (and a couple other Twitter-esque sites) from in-game, write bios/blog posts and even create comics starring your heroes via the MashOn service. 

It&#039;s a very cool way of offering players &quot;more.&quot;]]></description>
		<content:encoded><![CDATA[<p>This type of integration is a nice trend. </p>
<p>Champions Online is probably the most recent title I can think of that really pushes the envelope in this regard. Not only can you view any character&#8217;s missions/equipment/level/etc. via the website, you can also publish character achievements/status updates via Twitter (and a couple other Twitter-esque sites) from in-game, write bios/blog posts and even create comics starring your heroes via the MashOn service. </p>
<p>It&#8217;s a very cool way of offering players &#8220;more.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aion Advances the MMORPG Out-of-Game Experience - AionSource.com</title>
		<link>http://taugrim.com/2009/11/27/aion-out-of-game-experience/comment-page-1/#comment-483</link>
		<dc:creator><![CDATA[Aion Advances the MMORPG Out-of-Game Experience - AionSource.com]]></dc:creator>
		<pubDate>Sat, 28 Nov 2009 04:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://taugrim.com/?p=539#comment-483</guid>
		<description><![CDATA[[...] MMORPG Out-of-Game Experience     Here is the 2nd in a series of articles I am writing about Aion:  Aion Advances the MMORPG Out-of-Game Experience Taugrim&#039;s MMORPG Blog  If you weren&#039;t aware, NCSoft has implemented limited game visibility on their web site - you can [...]]]></description>
		<content:encoded><![CDATA[<p>[...] MMORPG Out-of-Game Experience     Here is the 2nd in a series of articles I am writing about Aion:  Aion Advances the MMORPG Out-of-Game Experience Taugrim&#39;s MMORPG Blog  If you weren&#39;t aware, NCSoft has implemented limited game visibility on their web site &#8211; you can [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

