Archive for the ‘Narrated Video’ Category
Melee Healer PVP Video @ Level 26-27
This is my second PVP video for Allods Online (AO). This video includes the following fights:
- 26 Melee Healer vs 26 Warrior + 25 Healer
- 26 Melee Healer vs 26 Caster Healer
- 26 Melee Healer vs 26 Paladin
- 27 Melee Healer vs 27 Warrior
- 27 Melee Healer vs 27 Summoner
I’ve heard a lot of concern from players about fighting Paladins and Warriors, so I included several clips and talked about the matchup mechanics.
Level 26 Spec and Stats
http://allodsbase.com/en/talents#_2oxv3mc1xyc718a20nvy
My stats with green Asee-Teph rep gear
- 8691 HP
- Luck 89: 13.9% glancing
- Intelligence 94: 15%
- Perception 125: 16.5%
- Faith 114: 22.9%
- Wisdom 97
Level 27 Spec and Stats
http://allodsbase.com/en/talents#_2pxv3nc1xyc718a28nvy
My stats with blue Asee-Teph rep gear
- 10380 HP
- Luck 85: 17.8% glancing
- Intelligence 101: 16.2%
- Perception 153: 8.65%
- Faith 136: 15.4%
- Wisdom 122
Here are tips not mentioned in the video:
- When fighting ranged DPS classes, you don’t have to conserve mana as there will be times when you are out of melee range and therefore regenerating mana
Based on my experience so far in Holy Land PVP, I am going to continue filling out the Verdict ruby tree. GettingĀ 3/3 Holy Avenger should provide an excellent boost to survivability – not only will I get crit less, but when I do get crit, I’ll get 3 Fanaticism stacks which equals burst healing to offset the damage taken.
Life in Asee-Teph has gotten much better since I hit level 26. I still get run over by ?? (high-level) players, but overall my survivability has gone up a lot compared to 25.
If you have any comments / feedback / questions please post ‘em.
Melee Healer PVP Video @ Level 25
This is my first PVP video for Allods Online (AO). I dinged level 25 today and captured footage of League players attempting to gank me 1v1 and a dynamic 1v4.
This video includes the following fights:
- 26 Melee Healer vs 26 Mage
- 26 Melee Healer vs 27 Summoner
- 26 Melee Healer vs 4 opponents
Here is my current spec:
http://allodsbase.com/en/talents#_2oxv3mc1xyc718820nvy
- I’ve earned 2 World Quest rubies in addition to the rubies available when leveling, so ignore the calculator saying this is a level 27 build
- I picked up Divine Prayer 1 (DP) instead of Holy Rage. DP is an excellent instant-cast burst heal
- I have 2/3 Condemnation, and this reduces the cooldowns for Blind Faith (disorient/snare) and Banished Words (ruby silence ability) to 24 seconds. Both are superb abilities in PVP, and BF is highly valuable in PVE. At level 26 I will take the 3rd Condemnation ruby to reduce their cooldowns to 21 seconds
Overall, I’m really enjoying the playability of the Melee Healer spec. The PVP mechanics in practice have matched or exceeded what I was hoping for when I wrote the Melee Healer Guide.
Here are some comments not mentioned in the video:
- Always make sure to pre-cast Heavenly Smite. Having an instant-cast AOE knockdown rocks in PVP (and PVE)
- I didn’t call out when I used DP, but I used it in each of the fights, and you can hear and see the spell animation (it looks like the green shimmer like Devoted Plea)
- Don’t underestimate the power of the self-healing from 3/3 Brilliant Faith. I talked a lot about PH in the video but when you watch the footage you can see the Brilliant Faith heal procs as well
- If you use the Kanian racial bubble and Holy Shield, after Holy Shield wears off you’ll still have the racial bubble up – so you have unbroken damage absorption. You can see that in the fight against the Summoner
- My gear in the 1st fight was from Darkwater, which is two zones before Holy Lands (HL). Yes I know that’s pathetic. I skipped the Elf rep gear because I didn’t want to do the repeatable quest 18 times. That’s simply not my idea of fun. My gear sucked until I was able to acquire the green HL rep gear. In the last two fights I had the green HL rep gear. I haven’t been able to run the repeatable rep quest in HL due to the lack of level capping/balancing mechanics
The PVP action in Holy Lands has been fun at times. However, there is no mechanic to prevent or discourage higher level players from ganking lowbies. I have watched a single level high-level player wipe multiple groups of under-30 players with ease. A lot of players I’ve chatted with are very frustrated with getting 1 or 2-shotted and not having a fighting chance. AO will lose players if the game mechanics are not changed, because life in the Holy Lands in the mid 20s can be pretty rough. A simple level cap would suffice, e.g. Asee-Teph PVP is only for players level 30 and under. This design flaw exists in both Aion and Allods Online and I am surprised that game developers haven’t figured out that level capping/balancing mechanics make for a much more enjoyable and competitive PVP experience that will result in higher player retention.
I’m still playing AO because gPotato adjusted the Item Shop prices to reasonable levels and I wanted to experience the PVP system firsthand. I’m still waiting to see what gPotato does about the 1.0.07 patch, which contains a lot of negative changes and is rumored to have caused many Russian players to quit playing Russian AO. Hopefully gPotato can work with the game developer to not implement those changes in gPotato’s AO.
If you have any comments / feedback / questions please post ‘em.
Melee Healer PVE Video @ Level 18
This is my first Allods Online (AO) video. I dinged level 18 and wanted to show how effectively a Melee Healer (MH) can burn down mobs while maintaining high HP through HoTs and heal procs.
In the video my MH generated heals through 2 mechanisms:
- Perpetual Healing HoT (95 on a non-crit)
- AOE heal ticks (49 on a non-crit) generated by Brilliant Faith whenever the Fanaticism buff procs
Here are my thoughts on the mechanics of the spec:
- 2h is the way to go. 2h weapons in AO inflict excellent crit damage, e.g. the Verdict crit for 938 on the 2nd gargoyle. As you can see from the footage, there isn’t much point in wielding 1h + shield given how I am able to keep my HP consistently high
- Don’t over invest in Devoted Plea. So far I’ve been able to solo heal groups with just the 1st rank of Devoted Plea. Healing groups should be even easier now that I have Brilliant Faith and Perpetual Healing 1. At some point this spec may not be viable for solo healing groups but I haven’t run into that wall yet
- When Fanaticism procs you get 1 or 2 stacks of the buff, and each stack generates an AOE heal with Brilliant Faith. It’s important to note that even at max Fanaticism (10 stacks), you can still proc Fanaticism, which in turn generates the AOE heal
- As with all healing, the HoT ticks and AOE heal ticks are subject to the Faith and Luck mechanics: i.e. some of the healing can be resisted and they can crit or anti-crit (glancing blow)
- The Dodge buff from Divine Instincts is under-rated and the points are not a waste of rubies. I dodged about 5 of the elite mob’s attacks
Update (26 February 2010):
People have been asking about my stats in the video, so here they are:
- Luck 68: 22.7% crit, 7.99% glancing
- Intelligence 56: 8.96%
- Perception 73: 17.4% resist
- Faith 78: 13.4%
- Wisdom 54
In the video I have the Gibberling (level 16-17) blue rep gear pieces and the level 17 Darkwater blue quest staff (30-62 damage, Luck +10). This is a very different mix of stats compared to what I have been leveling with. Previously I had enough Perception to be well under 10% resist. With the gear in the video I had boosted my crit rate from 5% to over 22%, and it seemed worth the tradeoff of suffering an increased rate of resists to get ~4 times as many crits.
Aion PVE Video: Templar/Chanter Clearing Fire Temple
The 3-man clearing of FT, as shown in my previous video, was surprisingly easy, so I decided to try duoing the instance with a Templar named Chalen.
We had no problems clearing the instance, and I was able to help DPS Kromede in between heals. Granted, we were both level 38 against Kromede. But the tank was using a 2h (so more damage taken), and I’m pretty confident we could have done this successfully at level 34.
The footage of this Kromede fight is fun to watch from a Chanter’s perspective because I am moving and shifting roles the entire fight, which is what Chanters do best.
Templar tips from Chalen:
- Use IJ to interrupt Kromede’s AOE. You have to back up a bit from Kromede for the interrupt to work
- You can switch between 1h and 2h weapons during pulls to rotate cooldowns to maximize DPS
Chanter tips
- the L37 skill Word of Quickness is incredible for burst healing. I should have used it when the tank’s health dropped to 25%
- Word of Protection is one stigma you’ll use from mid-game to end-game (unless you go heavy MC/DPS spec). It is a tremendous bailout ability in tight situations, because the extra avoidance and mitigation can be the difference between people dying or just surviving
Thanks Chalen for not just being willing but being interested in doing stuff like this. It breaks up the monotony of leveling.
Aion PVE Video: Templar/Ranger/Chanter PUG vs Kromede
It can be fun and educational to run instances with non-standard class compositions. Players sometimes have rigid perceptions of what will and won’t work, and in my experience, those (narrow) perceptions are often inaccurate. I enjoy trying different specs and group compositions to see how they perform.
Thankfully this morning I PUG’d with two very skilled and open-minded players and learned a lot in the process.
I joined a Templar’s Recruit Group for Fire Temple on the LFG channel very early this morning, so there weren’t many players online. After a Ranger and Sorceror joined, the Temp said “OK let’s go” and I thought he was joking. He wasn’t. I wasn’t sure whether my 35 Chanter could handle solo healing duties but I was certainly willing to try.
The Sorceror went LD on a pull when we had a couple adds and didn’t come back. From a cynical point of view, I don’t think that was an accident. The Sorc gave up instead of even trying. Fortunately, that didn’t affect our ability to clear the instance twice and get some nice blue mat drops in the process.
Here is footage of the 1st time we downed Kromede.
I went ultra-conservative on this attempt…I
- didn’t melee
- spammed Healing Light non-stop
- chain MP potted most of the fight
- stacked the deck in our favor by using the awesome group DP buff Word of Wind
Turns out it was a very easy and smooth fight. As you can tell from the footage, the tank (Inlove) used great positioning. He and the Ranger Maddux were very skilled players and it was awesome grouping with them. We handled some multi-mob pulls that I’ve seen wipe full groups.