This is my third PVP video for Allods Online (AO). This video includes the following fights:
31 Melee Healer vs 33 Warrior
31 Melee Healer vs 33 Healer
three 33 Healers vs 36 Mage and 31 Healer
I turned up the volume on this video compared to previous ones so please let me know if the volume in this video is about right, too high, or still too low.
Many people have asked me how to avoid getting 3- or 4-shot by Warriors and Paladins – kite-healing and CC are the keys. Aside from Holy Shield, you can use your CCs Blind Faith and Heavenly Smite to create a gap and buy time to heal up with Perpetual Healing and Divine Prayer.
Here are tips not mentioned in the video:
Cleansing Flame may not inflict periodic damage against Warriors with Stony Resilience (buff icon looks like crossed swords). Your best bet is using melee attacks and timing your use of Heavenly Smite
While leveling you should try to keep Faith <= 20%, and try to keep your Wisdom stat as close to your Faith stat as possible. At level 31 I had too low Wisdom and I went OOM too quickly in PVE and PVP
My stats with green Coba Plateau Prospector rep gear:
18581 HP
Agility 132: ~6.75% dodge
Luck 104: 27.5% glancing
Endurance 229: 5% to be crit, 22.7% to be glanced
Intelligence 168: 26.9%
Perception 221: 10%
Faith 187: 20.2%
Wisdom 177
These stats were much more balance compared to my level 31 stats, although Luck was still too low.
I also had the blue 2h mace quest reward from a Blackjack Bid chain. I highly recommend doing this quest at 33 or as soon as you can, but at 33 you’d need at least 1 more player to group with.
If you have any comments / feedback / questions please post ‘em.
When fighting ranged DPS classes, you don’t have to conserve mana as there will be times when you are out of melee range and therefore regenerating mana
Based on my experience so far in Holy Land PVP, I am going to continue filling out the Verdict ruby tree. Getting 3/3 Holy Avenger should provide an excellent boost to survivability – not only will I get crit less, but when I do get crit, I’ll get 3 Fanaticism stacks which equals burst healing to offset the damage taken.
Life in Asee-Teph has gotten much better since I hit level 26. I still get run over by ?? (high-level) players, but overall my survivability has gone up a lot compared to 25.
If you have any comments / feedback / questions please post ‘em.
This is my first PVP video for Allods Online (AO). I dinged level 25 today and captured footage of League players attempting to gank me 1v1 and a dynamic 1v4.
I’ve earned 2 World Quest rubies in addition to the rubies available when leveling, so ignore the calculator saying this is a level 27 build
I picked up Divine Prayer 1 (DP) instead of Holy Rage. DP is an excellent instant-cast burst heal
I have 2/3 Condemnation, and this reduces the cooldowns for Blind Faith (disorient/snare) and Banished Words (ruby silence ability) to 24 seconds. Both are superb abilities in PVP, and BF is highly valuable in PVE. At level 26 I will take the 3rd Condemnation ruby to reduce their cooldowns to 21 seconds
Overall, I’m really enjoying the playability of the Melee Healer spec. The PVP mechanics in practice have matched or exceeded what I was hoping for when I wrote the Melee Healer Guide.
Here are some comments not mentioned in the video:
Always make sure to pre-cast Heavenly Smite. Having an instant-cast AOE knockdown rocks in PVP (and PVE)
I didn’t call out when I used DP, but I used it in each of the fights, and you can hear and see the spell animation (it looks like the green shimmer like Devoted Plea)
Don’t underestimate the power of the self-healing from 3/3 Brilliant Faith. I talked a lot about PH in the video but when you watch the footage you can see the Brilliant Faith heal procs as well
If you use the Kanian racial bubble and Holy Shield, after Holy Shield wears off you’ll still have the racial bubble up – so you have unbroken damage absorption. You can see that in the fight against the Summoner
My gear in the 1st fight was from Darkwater, which is two zones before Holy Lands (HL). Yes I know that’s pathetic. I skipped the Elf rep gear because I didn’t want to do the repeatable quest 18 times. That’s simply not my idea of fun. My gear sucked until I was able to acquire the green HL rep gear. In the last two fights I had the green HL rep gear. I haven’t been able to run the repeatable rep quest in HL due to the lack of level capping/balancing mechanics
The PVP action in Holy Lands has been fun at times. However, there is no mechanic to prevent or discourage higher level players from ganking lowbies. I have watched a single level high-level player wipe multiple groups of under-30 players with ease. A lot of players I’ve chatted with are very frustrated with getting 1 or 2-shotted and not having a fighting chance. AO will lose players if the game mechanics are not changed, because life in the Holy Lands in the mid 20s can be pretty rough. A simple level cap would suffice, e.g. Asee-Teph PVP is only for players level 30 and under. This design flaw exists in both Aion and Allods Online and I am surprised that game developers haven’t figured out that level capping/balancing mechanics make for a much more enjoyable and competitive PVP experience that will result in higher player retention.
I’m still playing AO because gPotato adjusted the Item Shop prices to reasonable levels and I wanted to experience the PVP system firsthand. I’m still waiting to see what gPotato does about the 1.0.07 patch, which contains a lot of negative changes and is rumored to have caused many Russian players to quit playing Russian AO. Hopefully gPotato can work with the game developer to not implement those changes in gPotato’s AO.
If you have any comments / feedback / questions please post ‘em.
My Shaman is in mid-T2 now, and it’s been a blast soloing on him.
Some tips from the video:
when you detaunt a target, your pre-existing DoTs will continue to tick without breaking the detaunt. That’s huge! So if you can, get DoTs on an opponent prior to detaunting
detaunt + bubble (Don’ Feel Nuthin) is an amazing combination for buying time to heal up
Shamans have two detaunts in T2, the single-target detaunt (Look Over There) and the PBAOE detaunt (Stop Hittin’ Me!). They have separate cooldowns, so you can chain the abilities together. The PBAOE detaunt is very convenient for detaunting nearby opponents without having to target them
Comments / feedback / questions welcome.
I’m trying to decide if I level up to T3 as fast as possible or just hang out in T2 and have fun
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