Blog Archives

The Business Models for MMORPGs Must Evolve

Let’s review what we’ve seen in recent years. In 2008, we witnessed the failure of 2 hugely-hyped titles: Warhammer Online and Age of Conan. Mythic cut 4 of the 6 capital cities and 4 of the 24 classes just before

Posted in Aion, Allods Online, Business Analysis, Game Design, Guild Wars 2, League of Legends, PVE, RIFT, SWTOR, Warhammer Online, World of Warcraft

SWTOR Has Repeated RIFT’s Mistakes in Endgame PVP

It’s been a few weeks since I last posted, as I’ve been busy with corporate work and leveling up my Gunslinger to 50. I just played my 83rd warzone at level 50 on my Gunslinger, and I wanted to share

Posted in Commando / Mercenary, Game Design, Guardian / Juggernaut, Gunslinger / Sniper, PVP, RIFT, Sage / Sorcerer, Scoundrel / Operative, Sentinel / Marauder, Shadow / Assassin, SWTOR, Vanguard / Powertech

GDC as a Bellweather: the Gaming Industry is Shifting Towards F2P and Cross-Platform

The Game Developers Conference is the world’s largest and longest-running professionals-only game industry event. As the target audience is not the gaming public, the focus and feel of GDC is very different from other recent conferences that we attended, such

Posted in Aion, Allods Online, Business Analysis, Guild Wars 2, LOTRO, RIFT, SWTOR, World of Warcraft

Taugrim Daily #3: My Solution for Making Rogues Viable for Sustained PVP Combat

Today’s video contains my solution for re-designing Rogue classes in MMORPGs so that they are viable in sustained PVP combat. Rogues across games tend to do well in 1v1 and small-scale combat, but where Rogues fall down from a mechanics

Posted in Guild Wars 2, PVP, RIFT, Rogue, SWTOR, Warhammer Online, World of Warcraft

Taugrim Talks SWTOR: Episode 1: Pre-Launch Thoughts and Q&A

Today I launched the first “show” on my TwitchTV channel. Here is the link to the recorded broadcast: In this episode, we cover: The most frequently asked questions for me from Beta Schwag & Giveaway announcement Live Q&A and discussion

Posted in Livestream, RIFT, SWTOR, World of Warcraft
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