Taugrim Daily #3: My Solution for Making Rogues Viable for Sustained PVP Combat
Today’s video contains my solution for re-designing Rogue classes in MMORPGs so that they are viable in sustained PVP combat. Rogues across games tend to do well in 1v1 and small-scale combat, but where Rogues fall down from a mechanics … Continue reading Taugrim Daily #3: My Solution for Making Rogues Viable for Sustained PVP Combat
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