Taugrim Daily #3: My Solution for Making Rogues Viable for Sustained PVP Combat

Today’s video contains my solution for re-designing Rogue classes in MMORPGs so that they are viable in sustained PVP combat. Rogues across games tend to do well in 1v1 and small-scale combat, but where Rogues fall down from a mechanics … Continue reading Taugrim Daily #3: My Solution for Making Rogues Viable for Sustained PVP Combat