This is my third gameplay / guide video for the Trooper Vanguard / Bounty Hunter Powertech advanced class in Star Wars: The Old Republic. The material covered in this video is relevant to players of Vanguard and Powertech as they’re mirror classes.
The video provides detailed educational commentary on tactics for the Harpoon (Grapple) ability in Huttball, which is a ranged pull that can be used for killing opponents, preventing them from scoring, and peeling for friendly players.
As discussed in the video, to maximize the impact of a pull:
- you can stun your opponent after pulling them into an acid or fire pit
- you can spec into the tanking tree to gain a 3-sec root effect
Make sure to not waste your pull ability on a target with a full or a declining Resolve bar as the target is immune to CC in both cases.
To see me PVP’ing live, check out the streaming schedule on TwitchTV. My stream features real-time narration and commentary – and to the extent possible interaction with the Chat Room.
EDIT (2011/01/03): people are asking for my spec, so here it is at level 34:
Note that I’m skipping the Serrated Blades + Combat Tactics talents. I like the Combat Tactics talent but keep in mind you have to invest 4 points to get it. The 3 points in Serrated Blades only buff the DoT portion of Gut by 15%, so Serrated Blades provides a poor return-on-investment. In addition, while leveling with a Tactics spec, High Impact Bolt is usable only once every 15 seconds, so this limits the value of the Combat Tactics talent.
For hybrid 0/23/18 specs, Combat Tactics is definitely worth taking because you get the proc reset of the High Impact Bolt cooldown.
GAMEBREAKER Host for “The Republic” SWTOR show: http://www.gamebreaker.tv/category/the-republic/