Blog Archives

Is It Worth Your Time to Alpha Test?


Let me start by sharing with you what I don’t do: I don’t buy every new MMO on the market I no longer feel a strong interest in playing on the first day of Alpha Much of this has to

Posted in Aion, Allods Online, Armored Warfare, Camelot Unchained, Game Design, Guild Wars 2, League of Legends, PVE, PVP, RIFT, SWTOR, Warhammer Online, WildStar, World of Tanks, World of Warcraft

Muay Thai (Kickboxing) Light Sparring


Been working on my real life PVP with Muay Thai (Thai kickboxing) sparring. It’s been super helpful to watch myself spar so I can see what I need to correct, beyond getting into good shape. If you’re into martials arts,

Posted in PVP, Real Life

Unicum Guide to Light Tanks


Light tanks have the highest “skill cap” of any class in World of Tanks (WoT), as they are fragile, possess relatively weak guns, and have enough mobility to get the driver into trouble. In this in-depth guide, we review common

Posted in Guide, Light Tank, PVP, Video, World of Tanks

Is Class Customization Going the Way of the Dinosaur?


In MMOs, on opposite ends of the spectrum there are two models for class design: Each class supports very high customization, where the player can invest in particular skill trees / talents / abilities to support their preferred playstyle and capabilities. E.g.

Posted in Game Design, PVP, RIFT, SWTOR, WildStar, World of Warcraft

Where the Heck I’ve Been


It occurred to me when looking at my recent (well, not really recent) blog posts that I pretty much disappeared from the face of the earth for the 2nd half of 2016 and didn’t address it here. We had some major

Posted in Armored Warfare, Blog Musings, Camelot Unchained, Game Design, World of Tanks
Follow
Taugrim on YouTube Taugrim on Patreon Taugrim on Twitter

Enter your email address to receive notifications of new posts by email.

Join 692 other followers

© 2009-2018 taugrim.com

All rights reserved

Post Categories