This video is my first look at the Warrior class in Structured PVP from the April 27-29 Beta Weekend Event. I discuss Warrior mechanics with two weapon setups: Axe/Axe and Rifle Greatsword and Sword/Axe Here are recommendations for abilities: Of…
This video is my first look at the Warrior class in Structured PVP from the April 27-29 Beta Weekend Event. I discuss Warrior mechanics with two weapon setups: Axe/Axe and Rifle Greatsword and Sword/Axe Here are recommendations for abilities: Of…
My first look at the Elementalist class in Structured PVP from the April 27-29 Beta Weekend Event. I discuss the core mechanics of the Elementalist class and play a build with a mix of DoT (Condition) damage, direct damage, and…
The Beta weekend event finished 24 hours ago, and I’ve never felt so mentally drained by playing a new game! GW2 has the steepest learning curve of any PVP game that I’ve played. Some folks believe that the curve feels…
In this video, I discuss the mechanics for the Sharpshooter tree for the Gunslinger class in SWTOR, using footage of my 37 Gunslinger in a Huttball match (queued solo). Sharpshooter Gunslinger is the mirror to Marksmanship Sniper. While the Sharpshooter…
“Vertical scaling” is the de facto way that most MMORPGs are designed: gamers level a character up to max level, then they grind out tiers of gear in PVE or PVP. And if you roll another character, you repeat the…