Blog Archives

Character Movement Differentials in Guild Wars 2 WvW


In Guild Wars 2 World PVP, aka WvW, I’ve experienced a dynamic that I haven’t seen since 2005 when I played KnightOnline – significant differentials in character run speed and “burst” distance traversal. What reinforces these movement differentials? Three factors:

Posted in Elementalist, Game Design, Guild Wars 2, PVP, Thief, Warrior

Guide to Guild Wars 2 Warrior “Run and Gun” Build for WvW


This guide covers my Warrior “Run and Gun” build for WvW (World versus World) in Guild Wars 2. If you prefer video content, check out the Narrated Videos section below. I have a separate guide for sPvP “Run and Gun”.

Posted in Guide, Guild Wars 2, PVP, Video, Warrior

My Take on Ascended Gear in Guild Wars 2


If you play or follow Guild Wars 2, you’ve probably heard the uproar regarding the introduction of Ascended gear with the big Lost Shores update that was released on November 15th. The community has two broad concerns regarding Ascended gear:

Posted in Game Design, Guild Wars 2, PVE, PVP

The Decline of Henge of Denravi Due to Server Transfers


The top WvW server in Guild Wars 2 for the six weeks following launch was Henge of Denravi (HoD). Our server, Blackgate (BG), faced them in September and HoD fielded a high number of players coupled with high organization, mainly

Posted in Game Design, Guild Wars 2, PVP

My Progress in Guild Wars 2 and RL


If you’ve been wondering where I’ve been, here’s a brief RL update: No, I haven’t been trapped under something large and heavy I’ve been leading two large online product initiatives for my client over the past 3.5 months as a

Posted in Guild Wars 2, Mesmer, PVP, Warrior
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