Blog Archives

Is It Worth Your Time to Alpha Test?


Let me start by sharing with you what I don’t do: I don’t buy every new MMO on the market I no longer feel a strong interest in playing on the first day of Alpha Much of this has to

Posted in Aion, Allods Online, Armored Warfare, Camelot Unchained, Game Design, Guild Wars 2, League of Legends, PVE, PVP, RIFT, SWTOR, Warhammer Online, WildStar, World of Tanks, World of Warcraft

Interview with My.com Senior Producer Josh Morris on Armored Warfare at GDC 2016


I sat down with Josh Morris at Game Developers Conference 2016 for an hour to discuss all things Armored Warfare (AW). Josh is the Senior Producer at My.com and previously worked at Wargaming for three years as NA Producer for

Posted in Armored Warfare, Business Analysis, Game Design, Interview, PVE, PVP

ArenaNet Executes a Deft Recovery for Heart of Thorns With F2P and Raid Annoucements


ArenaNet (AN) just executed one of the most deft and savvy recoveries I’ve seen in addressing player angst about an upcoming expansion. In January, AN announced the Heart of Thorns (HoT) expansion for Guild Wars 2 (GW2). There was much

Posted in Business Analysis, Game Design, Guild Wars 2, PVE

Sometimes Games Do Evolve For The Better (Guild Wars 2)


In February, I was pretty burned out from World of Tanks (WoT) and decided to take a look at Guild Wars 2 (GW2), which I hadn’t meaningfully played since 2013. Most of my 2014 gaming time was spent on WildStar

Posted in Game Design, Guild Wars 2, PVE, PVP

Guide to WildStar Keybinds


Editor’s Note: I was going to wait until I hit level cap before publishing this guide, but people have been asking for it, and I recognize that sharing it sooner than later may help players who want to self-assess their

Posted in Guide, PVE, PVP, Video, WildStar
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