Blog Archives

Thoughts on Guild Wars 2 Engineer


I’ve been playing around with Engineer in Guild Wars 2 (GW2) for the past few days, my first hands-on time with the class since launch. Part of the reason I was curious about Engineer is the broad perception that it’s

Posted in Elementalist, Engineer, Game Design, Guild Wars 2, PVP

Elder Scrolls Online Trailer and High Level Design


Tonight I watched the Elder Scrolls Online (ESO) trailer that was shared on Tuesday by game publisher Bethesda Softworks: Pretty entertaining trailer, but it immediately opened up some questions. Is this a 3-faction game? (Yes.) Are there going to be

Posted in Elder Scrolls Online, Game Design, Guild Wars 2, PVE, PVP, Video, Warhammer Online, World of Warcraft

Guild Wars 2 PVP Video: D/D Elementalist in WvW [Vol 1]


This is footage of my D/D Elementalist soloing in Tier 1 WvW (Blackgate vs Jade Quarry vs Sea of Sorrows). My spec is based off daphoenix’s most excellent guide on “Tanky DPS” Dagger/Dagger Ele: https://forum-en.guildwars2.com/forum/professions/elementalist/Guide-Mastering-the-D-D-ele-12-20-12

Posted in Elementalist, Guild Wars 2, PVP, Video

My Elementalist Decked out in “Metal” Armor


I tend to favor the look of heavy armor in most games, and Guild Wars 2 is no exception. Thanks to the extensive skinning and dye system, I was able to find light armor pieces that look like metal armor

Posted in Elementalist, Guild Wars 2

Mana Bars: Good or Bad Game Design?


Mana bars are the long-standing resource implementation for casters in MMORPGs. In this article, we’ll look at the implications of mana bars on game balance and mechanics. But first, let’s consider why mana bars were (probably) created. I’ll use the

Posted in Cleric, Game Design, Guild Wars 2, Mage, PVE, PVP, RIFT, Warhammer Online, World of Warcraft
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