Guide to M*A*S*H Justicar/Shaman/Warden Cleric PVP


This Guide discusses my M*A*S*H RIFT Cleric melee-healer spec, which blends the Justicar, Shaman, and Warden trees. This Guide has been updated for Patch 1.6.1.

Please post your feedback, tips, and questions!

Revision History

The first version of this Guide was posted on August 27, 2011. Here is the change log for recent revisions:

  • 2011 December 22: updated for 1.6.1 and added link to Zibnik’s post on melee/spell and mitigation/avoidance mechanics
  • 2011 November 12: updated note on Surging Rapids, per Errosion on the forums
  • 2011 October 10: updated runes
  • 2011 October 8: added videos for 1.5 and notes on Mien of Leadership
  • 2011 October 4: removed Deluge from the healing macro, as it’s no longer part of the recommended M*A*S*H spec
  • 2011 October 2: added note re: Hit reducing target’s chance to Parry and Block

Table of Contents

  1. What is the M*A*S*H Healer?
  2. Spec Mechanics, Strengths, and Weaknesses
  3. Testimonials
  4. PVP Videos
  5. Global Cooldown Management and Rotation
  6. Macros
  7. Stats / Weapons / Runes
  8. Spec Background
  9. Acknowledgements
  10. About the Author

1. What is the M*A*S*H Healer?

Per Wikipedia:

Mobile Army Surgical Hospital (M*A*S*H) refers to an Army medical unit serving as a fully functional hospital in a combat area of operations.

The M*A*S*H healer is a highly-mobile, durable melee Cleric with strong AoE healing capability. This spec differs significantly from traditional Cleric healing specs in that it is not based on cast-time abilities.

I do not claim that this is the best PVP healer spec, but this spec supports a dynamic and different playstyle from traditional cookie-cutter Cleric specs.

Here is the 28 Justicar / 26 Shaman / 12 Warden spec:

http://rift.zam.com/en/stc.html?t=00rne.euMootszo.Ved0tMo0z.Vt0z

2. Spec Mechanics, Strengths, Weaknesses

Mechanics

I invested enough points in Justicar and Shaman to get the tree-defining abilities Reprieve (big burst heal) and Battle Charge (gap closer, snare/root remover), while still having enough points to reach Healing Flood (instant-cast AoE HoT) in Warden.

With the exception of the 3 filler points in Armor of Virtue, the remaining 25 points in Justicar provide value in PVP. For the Shaman tree, the 26 points synergize well with the mechanics of this spec and provide value in PVP.

With the investment in the Shaman tree, the spec has strong Crit mechanics, which synergizes with the talents Endless Winter, Light Makes Right and the passive healing buffs Salvation and Reparation. I do not use Crushing Blow or Massive Blow, because those abilities deal Physical damage and therefore do not generate Convictions. As such, I skip the talents in the Shaman tree that provide synergies and burst for Crushing Blow and Massive Blow.

The 12-point investment in Warden provides some excellent abilities, notably an instant-cast AoE HoT (Healing Flood), a knockback (Crushing Wave), a cleanse (Cleansing Waters), a snare/root remover (Dissolution), a heal booster (Tidal Surge), and a spammable ranged instant-cast attack (Waterjet). The Warden talent Surging Rapids boosts all instant-cast healing by 15% – including Doctrines, the Warden HoTs, etc.

Strengths
  1. Terrific mobility. Battle Charge (26-pt Shaman ability) and Dissolution (11-pt Warden ability) remove all movement-impairing effects, and the vast majority of GCD abilities are instant-cast
  2. Excellent instant-cast healing abilities, including an AoE HoT (Warden’s Healing Flood), an AoE heal (Justicar’s Doctrine of Loyalty), and a huge emergency heal in Justicar’s Reprieve
  3. High durability, with 13% passive, non-dispellable mitigation (10% from Justicar’s Shield of Faith talent and 3% from Shaman Thick-Skinned talent), and at R6+ a combined 30+% boost to avoidance (Dodge + Parry)
  4. Functional support DPS, via spammable melee and ranged attacks
  5. Positional control via a ranged snare (Justicar’s 16-pt Humility) and Crushing Wave (Warden knockback ability)
Weaknesses
  1. No CC breaker (e.g. Break Free in Templar), so there is no counter to control-based effects (fear, stun, etc).
  2. No AOE mitigation, as provided by Sentinel’s Protect the Flock and Templar’s Reinforce. This weakness is partially mitigated by the fact that in many warfronts there is a friendly Sentinel-spec’d Cleric, and PtF and Reinforce from multiple Clerics do not stack
  3. Limited single-target burst healing. Your single-target burst heals are Doctrine of Righteousness, which requires Righteous Mandate to be on the target, and Reprieve. Healing Current is an OK heal but does not have much upfront burst

While M*A*S*H is not a DPS spec, it does provide functional DPS and burst via Jolt procs and the high melee crit rate.

3. Testimonials

Sayvior wrote [bold emphasis mine]:

Honestly. Before anyone knocks this spec, read this guys guide on it, then when you feel you have a comfortable grasp on how this spec works, you have the macros installed, and you can take your mind away from what a traditional cleric is, go out and run this spec. With 1400 SP/700 crit and P6 gear I topped the healing charts ALL night long in addition to putting out some impressive DPS. I tweaked this spec just a smidge for survivability purposes as I like to think Im a warrior and rush right into ****, but thats ok because with this spec Im able to take a BEATING.

I thought I tried all of the possible mixes, and matches for Cleric, but I missed this one, and must thank you for a very well put together, and thought out guide, and spec. This is by far the most fun I have had as a cleric, and I will continue smashing faces, and healing friendlies with it.

beemoved wrote [bold emphasis mine]:

How do I express my for this build?

Currently I use this as 1, just 1 of my PvP builds. I did grind to rank 7 in wf’s after wf’s, but tbh Warfronts are a lot of fun, and keeps me going in rift. I pug almost every warfront, and enjoy it feverishly. I’ve done the duracell, i’ve done the Inq/Cab/Ward, inq/cab/sent, INquisicar, Cablicar(not good synyergy fyi), Full cabalist, etc etc etc. This build imo, is amazingly FUN for pvp. Its a jack of all trades…And you can customize it to your liking.

This build should come with a “Terms of Use” policy. Dont hate it till you try it, and even then, you have to ensure that your “DOING IT RIGHT”. I provided this build to many many clerics on my server, few were willing to try it, those who did….are in love with it as well.

Lexor wrote [bold emphasis mine]:

When we’re just pvping, I usually just log and wait till the raid starts, but yesterday decided to drop one of my raid roles and pick up this M*A*S*H. All I can say is THANK YOU! I had so much fun last night. Did Wf after Wf, pvp rift after pvp rift. I was top heals in every single WF at rank 3! I had survivability, mobility, and some dps to help out.

Can’t wait to get to rank 4 for the first time in months ; ).

shaidarharan wrote [bold emphasis mine]:

Big thanks Taugrim, for the first time sins i dinged lvl 50 i´v enjoyed pvping as cleric, thing i´v tried every single build exept this one, either i die asap and DPS or heal great or the other way around, or i run out of mana, last 2 weeks i´v been running 28sent/12Inq/26just, works nice but boring as hell.

Wutangrza wrote [bold emphasis mine]:

The biggest praise I can give this spec, is that it plays like I feel a Cleric should play. It’s not got overpowering DPS, but man does it have utility. You can feel your usefulness when you play this spec.

Before I found this spec, the only viable spec I found for world PvP was deep warden, and then all I would do is run away–hardly satisfying.

Thankfully, I’ve found the MASH spec, and although I do enjoy it as a healing build, where I think it really stands out, and where I think it hasn’t gotten nearly enough credit, is as a viable build for walking around a PvP server in. I no longer fear getting ganked by a rogue and dying before I can act, or having a ragestorm warrior kill me without even hurting him. I’m not saying I always win 1v1 vs an equally geared and skilled member of another class, but I do, finally, feel like I’m not a free kill out in the world any more, and for that, I want to say thank you very much!

4. PVP Videos

Videos listed in reverse-chronological order (most recent first).

Level 50 Rank 7, Patch 1.5

For more about the above video, please see the blog post about it.

Level 50 Rank 7, Patch 1.5

For more about the above video, please see the blog post about it.

Level 50 Rank 4, Patch 1.4.1

For more about the above video, please see the blog post about it.

Level 50 Rank 4, Patch 1.4

For more about the above video, please see the blog post about it.

Pre-Level 50 Videos

I’ve published Cleric PVP videos while leveling up to 50, so if you are looking for more tips for your Cleric while leveling up, the videos should be a helpful resource:

5. Global Cooldown Management and Rotation

Buffs

Dispels strip buffs in the order that they were applied, so you want to apply your least important buffs first. Cavalier and Mien of Honor, our 2 most important buffs, can not be dispelled. Therefore, I recommend the following order:

  1. Cavalier
  2. Mien of Honor
  3. Vengeance of the Winter Storm
  4. Heart of the Fire Mountain / Frozen Sea
  5. Courage of the Eagle / Jaguar
  6. Salvation
  7. Reparation

By buffing in this order, you protect the 2 most important dispellable buffs, Salvation and Reparation, by layering less important buffs in front of them. You can swap Salvation and Reparation if desired.

Pre-Combat Preparation

Right before engaging in combat, it’s a good idea (mana permitting) to do the following:

  1. Cast Glacial Shield (lasts 30 seconds, 30 second cooldown). Use Glacial Shield whenever it’s off cooldown, except for situations where you are saving it to bubble-cap a flag.
  2. Pick an ally as your Righteous Mandate target. You can always put RM on another ally in-combat, but this way you have it set before going into combat. I often put it on another healer or a front-line melee
  3. Cast Healing Spray on yourself
  4. Cast Healing Flood
Mana and Conviction Management

When your mana is low, in most situations it’s recommended to pop both Purpose and Ageless Ice together, so that you can re-fill your mana bar with the fewest number of attack GCDs possible. This allows you to interleave some healing GCDs between those mana-generating attack GCDs. Battle Charge counts as a melee attack so if you have no nearby targets, you can pop Purpose and Ageless Ice together and then Battle Charge to a target to use as a mana battery.

Aside from mana, a M*A*S*H Cleric requires a steady stream of Convictions for Doctrine healing. Therefore, the only Shaman GCD ability that I use is Lightning Strike, which provides excellent damage and synergizes with Stormborn. Of course, the spec leverages the excellent Shaman off-GCD abilities Jolt, Fated Blow, and the self-heal Glory of the Chosen.

Use your ranged Life attacks to build Convictions as soon as possible, and rotate between Conviction-building GCD abilities and Doctrine abilities. Keep Healing Flood up as much as possible – while it is mana-intensive, it outputs excellent healing.

This spec has a cleanse, so make sure to remove critical debuffs, e.g. the Dominator Traitorous Influence, which will drain your mana when you use an ability.

Mobility and Positioning

With the M*A*S*H spec, you have tools to influence positioning, so use Humility, Battle Charge, Crushing Wave, and Dissolution as needed to control your mobility and position and those of your opponents. One of my favorite tactics in Codex is to get perpendicular to casters/healers on the outcropping at Codex and punt them down to the water below. If you are taking focus fire, kite back into your friendly lines and use LoS, covering your retreat with your snare, knockback, and movement-removing abilities. If you are newer to kiting, check out my Guide on that topic.

Try to keep enemy MDPS in front of you as much as possible, via strafing not backpedaling, especially when trying to gap them. As long as an opponent is in your 180 forward facing, you retain your ability to Parry, which is huge. If you are learning how to strafe, I highly recommend watching my Guide video.

PVP Tanking

In some situations, it’s worth switching from Mien of Honor to Mien of Leadership to gain the armor mitigation and higher max HP:

  • You are the FC and you are being healed by other Healer(s)
  • You are taking focus fire from multiple players, including Rogues/Warriors
  • You are soloing World PVP quests and want to start off with high HP in case you get jumped

You do lose the 50% Doctrine healing bonus from MoH when you use MoL, and in MoL your non-Justicar healing and damage are lowered by 40%, but in some cases MoL can be a lifesaver.

Single-Target Healing

For situations that require single-target healing (e.g. Black Garden FC), you should stack your HoTs on your ally, cast Healing Current, and if you have Convictions you can put Righteous Mandate on the ally to heal with Doctrine of Righteousness.

AOE Attacks and Rogues

This spec has three AOEs:

  1. Even Justice: hits between 2-5 targets (4 with this spec) in a frontal arc, builds Conviction
  2. Strike of the Maelstrom: hits up to 6 targets in a PBAOE centered around the player. Does not build Conviction. Very useful for popping a Rogue out of Stealth
  3. Righteous Imperative: hits up to 10 targets in a PBAOE centered around the player, builds Conviction

6. Macros

Single Target Spam

#show Bolt of Radiance
suppressmacrofailures
cast Glory of the Chosen
cast Jolt
cast Fated Blow
cast Lightning Hammer
cast Strike of Judgment
cast Bolt of Radiance
cast Sovereignty
cast Waterjet

Note that BoR, Sovereignty, and Waterjet are after the melee attacks. While BoR and Sovereignty deal higher base damage than SoJ, I save them for Conviction-building from range.

AOE Spam (Builds Convictions)

#show Even Justice
suppressmacrofailures
cast Glory of the Chosen
cast Jolt
cast Fated Blow
cast Even Justice

Big AOE Spam (Triggers Cooldown-Based AOEs)

#show Strike of the Maelstrom
suppressmacrofailures
cast Glory of the Chosen
cast Jolt
cast Fated Blow
cast Strike of the Maelstrom
cast Righteous Imperative
cast Even Justice

Heal Me

#show Glacial Shield
suppressmacrofailures
cast Glory of the Chosen
cast Glacial Shield
cast Doctrine of Bliss

Heal Single Target

#show Healing Spray
suppressmacrofailures
cast Glory of the Chosen
cast [ctrl] @mouseoverui Healing Current
cast [ctrl] @self Healing Current
cast @mouseoverui Healing Spray
cast @self Healing Spray

AOE Healing

#show Doctrine of Loyalty
suppressmacrofailures
cast Glory of the Chosen
cast Tidal Surge
cast Doctrine of Loyalty

Note that I macro Tidal Surge with DoL. I find the burst healing helpful for keeping groups alive.

Mana Regen

#show Purpose
suppressmacrofailures
cast Purpose
cast Ageless Ice

Oh Crap Emergency Heal

#show Reprieve
suppressmacrofailures
cast Glory of the Chosen
cast Tidal Surge
cast Reprieve

Righteous Mandate / Focus

#show Righteous Mandate
suppressmacrofailures
focus
cast Righteous Mandate

7. Stats / Weapon / Runes

Stats

Valor > Focus (under the Hit Cap of 5%) > Endurance > Intelligence = Spell Crit > Wisdom = Spell Power

Keep in mind this spec synergizes strongly with Crit. When you Crit, you get

  • 2 Convictions for Life-based attacks
  • Mana from Endless Winter for melee attacks
  • Bigger heals from Reparation and Salvation
  • The proc to make the burst reactive melee ability Jolt usable, even if the Crit was from a heal

Based on my experience with Warrior and Cleric, you need ~5% Hit (for melee attacks) / ~5% Focus (for spells) to reduce your chance to miss / be resisted to 0%. At level 50, reaching the Hit Cap requires 25 Focus for Justicar or Shaman builds.

Hit also reduces your target’s chance to Parry and Dodge, so being over the Hit Cap doesn’t necessarily mean you have wasted stats.

I have watched footage of myself at 50 with 25 Focus (from a crafted 2H mace) and 0 Focus (with R4 PVP 2H mace), and missing 5% of the time is not only noticeable, it’s detrimental to effective play. Therefore, it’s worthwhile to stack Focus (which for Justicar and Shaman is converted to Hit for melee attacks) to reach the Hit Cap.

For more information on melee/spell mechanics and mitigation/avoidance mechanics, check out Zibnik’s excellent post.

Weapon

Stick with a 2H weapon, because the healing from Salvation and Reparation scale based on weapon damage.

You might wonder whether it’s worth swapping to 1H + shield to boost survivability. The short answer is no. Your damage and therefore damage-based healing would take a significant hit, and moreover your survivability won’t increase that much.

In other games, where block is avoidance, swapping to 1H + shield provides a huge benefit. In RIFT, block is mitigation, and for a Cleric without the talents for increasing block, the base block % is anemic (~1%). So all you practically get for swapping from 2H to 1H is armor, but Cleric shields don’t have much of that stat and armor is only good against Physical damage.

Recommended Runes

  • Helm: Spell Power +5/Focus +18 (under the Hit Cap) or Wisdom+10 (or better)
  • Shoulders: Endurance +9 / Dodge +9, or Intelligence +10 (or better)
  • Chest: Valor +50
  • Gloves: Spell Crit +11 (or better)
  • Legs: Spell Power +5/Focus +18 (under the Hit Cap) or Wisdom+10 (or better)
  • Boots: Endurance +8 or better
  • 2H Weapon: Spell Crit +30 (or better)
  • Ranged: Spell Crit +16 (or better)

Planar Essences

Every one of your lesser planar essences should have Valor on them. You can buy the green +10 Valor essences on the AH or get them from PVP Rifts.

There are three approaches for filling your planar essence slots:

  1. Fill the 4 lesser slots with World PVP faction essences and fill the 2 greater slots with proc-based essences (see list below), or
  2. Fill 5 slots with World PVP faction essences and fill 1 greater slot with a proc-based essence (see list below), or
  3. Fill all 6 slots with World PVP faction essences

Which approach you go with depends on which Greater Essences from the list below you have acquired:

  • Recommended Proc-Based Greater Essences
  • Decent Proc-Based Greater Essences
    • Faded Shadesource (purchaseable from AH): healing spells have a chance to increase your targets Attack and Spell Power by 30 for 20 seconds. Note that Salvation and Reparation count as heals, so the essence can proc from your attacks. This is better than the Flooded Tidesource as the buff can affect multiple targets
    • Flooded Tidesource (purchaseable from AH): healing abilities have a chance to increase Spell Power by 33 for 20 seconds. Note that Salvation and Reparation count as heals, so the essence can proc from your attacks

I personally use Frozen Deep One Tear and 5 Valor essences.

8. Spec Background

I played a Justicar/Shaman as a healer in PVP Warfronts from 10-49, because I wanted to whack opponents to provide support DPS while delivering high healing output. I love specs that enable a highly-mobile, fluid playstyle and have strong kiting mechanics.

Throughout the leveling process, people in-game and on this blog told me “yea that might have worked in the previous bracket but it won’t in the next one.” I wanted to see for myself what the performance “ceiling” for the spec was in each bracket: 20-29, 30-39, 40-49, and 50. With some spec tweaks and playstyle adjustments, I’ve been able to output top healing in each bracket, even at lower levels/Ranks.

9. Acknowledgements

Thanks to the folks who have provided corrections / content that I leveraged to update the Guide:

10. About the Author

I’ve written Guides across multiple MMORPGs, including:

Advertisements
Posted in Cleric, Guide, PVP, RIFT, Video
82 comments on “Guide to M*A*S*H Justicar/Shaman/Warden Cleric PVP
  1. Torkar says:

    You have inspired me to play something similar, and I’m having a lot of fun supporting the team in this way.

    In the last week I’ve tried to put the Off-GCD abilities on the bottom of my macro’s to give GCD abilities priority. What are your thoughts on that?

    Also, the Hailstone Tideshard (http://rift.zam.com/en/item/C28FF8820701010101/Hailstone-Tideshard#Comments) has cought my attention as something to put in the 2nd Greater slot. Basically another instant heal and with all the healing going out all the time it should trigger often. I don’t know how available it is, just thought it was worth looking into once I hit 50.

    Thanks for writing this guide, and I’m looking forward to the videos.

    • taugrim says:

      Torkar :

      In the last week I’ve tried to put the Off-GCD abilities on the bottom of my macro’s to give GCD abilities priority. What are your thoughts on that?

      I’d put the off-GCD abilities at the top of the macro. You have to tap a macro multiple times to have an off-GCD ability + GCD ability fire (regardless which you put first), but generally the off-GCD abilities are potent and they have a cooldown which you want to reset as soon as possible.

      Torkar :

      Also, the Hailstone Tideshard (http://rift.zam.com/en/item/C28FF8820701010101/Hailstone-Tideshard#Comments) has cought my attention as something to put in the 2nd Greater slot. Basically another instant heal and with all the healing going out all the time it should trigger often. I don’t know how available it is, just thought it was worth looking into once I hit 50.

      Nice greater essence, looks like a PVE raid rift drop.

  2. Castorcato says:

    Cannot wait to see the vids!

  3. taugrim :

    Torkar :
    In the last week I’ve tried to put the Off-GCD abilities on the bottom of my macro’s to give GCD abilities priority. What are your thoughts on that?

    I’d put the off-GCD abilities at the top of the macro. You have to tap a macro multiple times to have an off-GCD ability + GCD ability fire (regardless which you put first), but generally the off-GCD abilities are potent and they have a cooldown which you want to reset as soon as possible.

    I’ve put the off-GCD abilities at the bottom of my macros, too. Since I’ve done this, I haven’t missed any. One of the benefits of doing this is that you can still fire them while the GCD is up, but the Off-GCD abilities don’t take precedence over the GCD abilities when the GCD is not in effect. From what I’ve gathered from reading min/maxers on this topic, avg. DPS goes up when you do this.

  4. myrift says:

    Im liking this, looks very effective.

  5. […] have written a Guide about the M*A*S*H spec, so check that out if you want to see the spec link, strengths and weaknesses, GCD rotations, […]

  6. Robinton says:

    Greetings,

    Fun spec. I noticed you are not using Censure in your single target spam macro. I have been placing it prior to Lightning Hammer. What is your reasoning for not including it?

    Thanks,

    • taugrim says:

      Robinton :

      Fun spec. I noticed you are not using Censure in your single target spam macro. I have been placing it prior to Lightning Hammer. What is your reasoning for not including it?

      I removed Censure from my macro a while back because it is a low-damage ability. That said, in a group/raid situation with sufficient focus fire, the increase in group/raid DPS should offset the DPS loss from using Strike of Judgment. So I may add it back into my macro.

      Thanks for the reminder!

  7. Jake says:

    Hi, thanks for the fun build idea. I’m gonna be trying it out as soon as I’m home.

    A quick question though: wouldn’t it make sense to take the Shaman talent “Vengeance of the Frozen Earth” (50% snare for 6 sec on all melee attacks, last 1h)? That should make it a lot harder for people to kite you, no?

    I’m also wondering what your thoughts are on Restorative Tide… Do you think it’s too big of a trade-off to lower the output of your (already pretty mediocre) HoTs by 4% but instead to get a totally free auto-self-HoT after being critted?

    I normally play “classic” healer in PVP and like Restorative Tide for those builds. Was wondering if you have any experience with that talent?

    • taugrim says:

      Jake :

      A quick question though: wouldn’t it make sense to take the Shaman talent “Vengeance of the Frozen Earth” (50% snare for 6 sec on all melee attacks, last 1h)? That should make it a lot harder for people to kite you, no?

      With the DR system you want to control when you snare players and when you don’t. Also, Humility has a longer duration, so I favor using that.

      Jake :

      I’m also wondering what your thoughts are on Restorative Tide… Do you think it’s too big of a trade-off to lower the output of your (already pretty mediocre) HoTs by 4% but instead to get a totally free auto-self-HoT after being critted?

      I normally play “classic” healer in PVP and like Restorative Tide for those builds. Was wondering if you have any experience with that talent?

      I tested RT tonight because someone else had asked about it, and it heals for a small amount over a long period of time – and what is often needed in PVP to keep yourself and other people alive is the opposite.

      Let me know what you think of the build after you try it, very curious to hear.

  8. Graham says:

    Are you using two handed weapons or shield and board?

    • taugrim says:

      2H only.

      In other games, where block is avoidance, swapping to 1H + shield provides a huge benefit.

      In RIFT, block is mitigation, and for a Cleric without the talents for increasing block, the base block % is anemic (like 1%).

      So all you really get for swapping from 2H to 1H is armor, but Cleric shields don’t have much of that stat and armor is only good against Physical damage. So it can help a bit to swap weapons, but not to the extent I’ve seen in other games.

      I’ll make a note of this in the Guide you’re the 3rd person to ask :)

  9. Shen says:

    Hi mate, great build tbh, but i don’t get it single target heal macro..why deluge at first ? and with gcd, i have problem to cast healing spray after healing current…

    • taugrim says:

      Shen :

      Hi mate, great build tbh, but i don’t get it single target heal macro..why deluge at first ? and with gcd, i have problem to cast healing spray after healing current…

      Here’s the macro again:

      cast Glory of the Chosen
      cast [ctrl] @mouseoverui Deluge
      cast [ctrl] Deluge
      cast @mouseoverui Healing Current
      cast @self Healing Current
      cast @mouseoverui Healing Spray
      cast @self Healing Spray

      Here’s how it works:
      1. if GotC is available for use, it is cast
      2. if you are moving, Healing Spray is cast, because Deluge and Healing Current require you be stationary
      3a. if you are not moving, have Ctrl pressed, and Deluge isn’t on cooldown, you cast Deluge on either your mouseover target, your target, or yourself
      3b. otherwise you cast Healing Current

    • Graham says:

      Thanks for the reply much appreciated

  10. Jodah says:

    Regarding your “Oh Crap” macro, what’s your take on adding Mein of Leadership. I ran a turtle macro (total overkill) that included heals, detaunt, MoL and, iirc, maybe 2h-to-SnB swap. Granted, nothing stops an assist train but there were times I felt, mostly due to MoL, that I’d turned into a lump of solid iron. However, this was before the DR and Valor changes so it may be superfluous in today’s PvP landscape.

    • taugrim says:

      Jodah :

      Regarding your “Oh Crap” macro, what’s your take on adding Mein of Leadership. I ran a turtle macro (total overkill) that included heals, detaunt, MoL and, iirc, maybe 2h-to-SnB swap. Granted, nothing stops an assist train but there were times I felt, mostly due to MoL, that I’d turned into a lump of solid iron. However, this was before the DR and Valor changes so it may be superfluous in today’s PvP landscape.

      I have MoH and MoL bound to separate keys (1 and 2 respectively).

      While I was hoping MoL would help a lot under heavy focus fire, there are a couple issues with using MoL:
      1. when you switch from MoH to MoL, your Max HP goes up, but your Current HP does not change. So, unless the rate of your incoming healing is outpacing your damage taken, you don’t gain any benefit from the HP boost from MoL
      2. you lose the 50% bonus to Doctrine healing of MoH

      Of course, you do gain an armor bonus from MoL, but that is only helpful with respect to Physical damage attacks.

  11. brian says:

    Very very fun build. Great utility when it comes to being able to take a hit and still dish out something in return. The Jolt crits are very nice to see, with 600+ spell crit I see jolt crits over and over. Not to mention the obvious aoe heals…this is the Anti cabalist/cholorlock build. Tonight alone i took focus fire from about 6 people and Didn’t even blink about the damage. Give it a try just for grins. Good post

    • taugrim says:

      brian :

      Very very fun build. Great utility when it comes to being able to take a hit and still dish out something in return. The Jolt crits are very nice to see, with 600+ spell crit I see jolt crits over and over. Not to mention the obvious aoe heals…this is the Anti cabalist/cholorlock build. Tonight alone i took focus fire from about 6 people and Didn’t even blink about the damage. Give it a try just for grins. Good post

      Glad to hear you had a positive experience with M*A*S*H!

  12. Digger says:

    Hi Taugrim,

    Could you explain what does [ctrl] in this macro of yours do?

    cast [ctrl] @mouseoverui Deluge

  13. conwolv says:

    Really loving the spec. Encouraged me to PVP my way to 50 (and used it for AoE mob grinding during the bonus XP birthday bash).

    Very easy to play, very entertaining, even at low ranks. Still get nuked in my other-faction-dominated cluster. =D

  14. […] have written a Guide about the M*A*S*H spec, so check that out if you want to see the spec link, strengths and weaknesses, GCD rotations, […]

  15. taugrim says:

    conwolv :

    Really loving the spec. Encouraged me to PVP my way to 50 (and used it for AoE mob grinding during the bonus XP birthday bash).

    Very easy to play, very entertaining, even at low ranks. Still get nuked in my other-faction-dominated cluster. =D

    I posted 1 melee healer video in each bracket up to 50. If you haven’t seen them already, they’re posted on this blog, and I’ve just added links to them in the Videos section of the Guide.

  16. I was wondering if these items can proc off melee heals like Consuming Faesource…

    Crystal Vine: http://rift.zam.com/en/item/8AC7C1850701010101/Crystal-Vine#Comments

    and

    Sacred Heirloom of Eth: http://rift.zam.com/en/item/B59FDA820601010101/Sacred-Heirloom-of-Eth

  17. Shaidarharan says:

    Big thanks Taugrim, for the first time sins i dinged lvl 50 i´v enjoyed pvping as cleric, thing i´v tried every single build exept this one, either i die asap and DPS or heal great or the other way around, or i run out of mana, last 2 weeks i´v been running 28sent/12Inq/26just, works nice but boring as hell.
    Thanks to your build it´s fun again and i can stop lvling my cloromancer :)
    Did an alternation of the build, stole 2 points in Fluidity and put them in to max out Vengeful Justice for more passive healing/damage and 1 point more in Lust for blood for the same reason, standing still and casting heals kinda disaperes when you actually can survive in the middle and do both good healing and damage :)
    Ones again, big thanks Taugrim

    /shaidarharan

    • taugrim says:

      Shaidarharan :

      Big thanks Taugrim, for the first time sins i dinged lvl 50 i´v enjoyed pvping as cleric, thing i´v tried every single build exept this one, either i die asap and DPS or heal great or the other way around, or i run out of mana, last 2 weeks i´v been running 28sent/12Inq/26just, works nice but boring as hell.
      Thanks to your build it´s fun again and i can stop lvling my cloromancer :)

      Thanks for taking the time to post here, I appreciate it, and I’m glad to hear M*A*S*H has been fun for you.

      Conceptually M*A*S*H is similar to Chloro but unlike Chloro we don’t have to sit still at times to do cast-time heals, so M*A*S*H is the much more mobile spec. And I believe M*A*S*H is also more durable.

  18. Nate says:

    Im still new to rift but have been following your awesome guides since prot pallys in wow. :D

    Just asking: Noticed in one of your bracket posts you said you changed from warden to sentinel. But your guide doesn’t reflect that you made the change in your forties. Did you go back to wardenin’?

    What were the overall tradeoffs of going one way or the other between those 2 healing souls?

    • taugrim says:

      Nate :

      Just asking: Noticed in one of your bracket posts you said you changed from warden to sentinel. But your guide doesn’t reflect that you made the change in your forties. Did you go back to wardenin’?

      What were the overall tradeoffs of going one way or the other between those 2 healing souls?

      During the leveling process, and before you have 12 points to put into the 3rd tree, Sentinel and Warden are both viable trees. Sentinel provides an instant-cast heal for 0 points in the tree, which is helpful for burst healing. You should try both and see which suits you better.

      By the time you get to level 50 though, Healing Flood and Cleansing Waters definitely tips the scales for a 12-14 point investment for M*A*S*H in favor of Warden over Sentinel.

  19. Shaidarharan says:

    It´s defenetly more durable, i´m right now fully T3 geared with around 1k Valor, and i can survive against more or less any t8 geared player. I´v even started to use the build when i solo, simply because the AOE damage is good and survivability is superb. I´v moved the 1 talent in “Lust for Blood” to “Strike of the Maelstrom” simply because it´s a really nice AOE burst and in my eye´s a better filler the LoB, mainly because LoB don´t work on “Even Justice”.
    Also been experimenting with 14 sent instead of warden, i seam to heal more with sent, but i loose out on mobility and survivability so running both speccs and swapping depending on how much damage i take. Biggest miss with the sentinel build is, i can´t charge in on one of there healers, kick him back to our DPS camp, this has proven to be a superb tactic to get the opponents healers dead as all DPS tends to focus on a caster that is suddenly in the center of your own caster camp. I also always team with a Rouge(assasin) so he´s usually just sitting in stealth and w8ing for me to kick something to him :)

    • taugrim says:

      Shaidarharan :

      I´v moved the 1 talent in “Lust for Blood” to “Strike of the Maelstrom” simply because it´s a really nice AOE burst and in my eye´s a better filler the LoB, mainly because LoB don´t work on “Even Justice”.

      I’m thinking of doing the same thing too, so that I can use SotM for compact heavy fighting and as a tool for trying to break Rogues out of stealth.

  20. Shen says:

    ehi taugrim, how is this spec for open pvp like dailies and ganking?

    • taugrim says:

      Shen :

      ehi taugrim, how is this spec for open pvp like dailies and ganking?

      This is a good group or solo spec. In terms of killing power, you probably need upper ranks (6-8) in order to burn players down reasonably quickly.

      I’ll almost R6 so I’ll know soon.

  21. Shaidarharan says:

    From what i´v seen (i´m T4 fully now with some t2 dungeon items like weapons and so on) i don´t have any big issue even in solo fights 1vs1, even 1vs2, as long as the oponents aren´t pure healers or themsel MASH builds, in that case you better shake hand and move along becasue noone will kill eachother untill help arrives. But thats the same for most cleric builds as we lack anti healing abilities.

    Taugrim, after using SotM for a while now, i can say, it´s superb for breaking out rouges, it also is the highest hitting mele strike i got, so if i hit max targets the healing from the pure damage almost equals a DoL.
    Also i notised some nice things sins i passed 1k valor, i suddenly don´t heal the best, but i always take the most damage in the entire WF without dying and i tend to do quite good damage. This might be a result that i suddenly don´t need to heal myself like crazy and can focus more on drawing fire and messing up the opponents focus.
    Don´t really care about the reason, i just know that for some reason i´v manage to make my char a pvp tank/healer as everyone tries to kill me and fails and my team goes free from damage. And that usually result in my healers use me as a becon for there heals or just swaps to DPS and complains that i steel all the etention on the battlefield :P

    Side not: i ran a t2 dungeon today, we had no mele DPS and i joined as support, so figured i try to play as MASH, it worked really nice. Tank died on last boss when he was at 40% so i swapped to MoL and tanked him for the rest of the fight :P

  22. taugrim says:

    I made several updates to the Guide today, see Revision History and associated content.

    Thanks!

  23. Nadala says:

    THanks.

    #show Bolt of Radiance
    suppressmacrofailures
    cast Glory of the Chosen
    cast Jolt
    cast Fated Blow
    cast Lightning Hammer
    cast Strike of Judgment
    cast Sovereignty <=
    cast Bolt of Radiance
    cast Waterjet

    better than

    #show Bolt of Radiance
    suppressmacrofailures
    cast Glory of the Chosen
    cast Jolt
    cast Fated Blow
    cast Lightning Hammer
    cast Strike of Judgment
    cast Bolt of Radiance <=
    cast Sovereignty
    cast Waterjet

    ????????

    http://rift.zam.com/en/item/B59FDA820601010101/Sacred-Heirloom-of-Eth

    Is the best Trinket in my opinion.

    Greetz from Germany

    • taugrim says:

      I use Bolt of Radiance after Sovereignty, for the simple reason that I want to do this:
      BoR -> Sov -> BoR (6.5 second wait time)

      instead of:
      Sov -> BoR -> BoR (8 second wait time)

  24. taugrim says:

    Per beemoved’s suggestion on my M*A*S*H thread on the Cleric forum…
    http://forums.riftgame.com/rift-general-discussions/classes-telara/cleric-discussion/248919-video-m-s-h-justicar-shaman-warden-pvp-rank-4-a-13.html#post3157773

    …I have tweaked the M*A*S*H spec.

    The old spec (26 Justicar / 26 Shaman / 14 Warden):
    http://rift.zam.com/en/stc.html?t=00rne.euMoogozo.Ved0tMo0z.Ve0z

    The new spec (28 Justicar / 26 Shaman / 12 Warden):
    http://rift.zam.com/en/stc.html?t=00rne.euMootszo.Ved0tMo0z.Vt0z

    Here is the difference in talent point investment for the new spec:
    1. from 3/5 Fluidity to 1/5
    2. from 2/3 Vengeful Justice to 1/3
    1. from 0/3 Devout Deflection to 3/3

    Basically the new spec loses some HoT healing output, Deluge, and EJ hits 3 instead of 4 targets, but you gain (at R6) about 30% total avoidance (Dodge and Parry), which is a huge increase for survivability.

    Keep in mind that when you avoid attacks from Warriors and Rogues, they do not gain Attack Points or Combo Points.

  25. Seraduxos says:

    Hahaha, smart guy´s think alike, i did that change a couple of days ago just to try, guess now when i see you also changing i know i did the correct thing.
    Figured it´s 29Rift/26champ wars that kills me so all avoidance i can get is good, oki abit less healing, but as we all know, hte best healer is the one that is alive, can´t heal much from GY :)

    • taugrim says:

      Seraduxos :

      Hahaha, smart guy´s think alike, i did that change a couple of days ago just to try, guess now when i see you also changing i know i did the correct thing.
      Figured it´s 29Rift/26champ wars that kills me so all avoidance i can get is good, oki abit less healing, but as we all know, hte best healer is the one that is alive, can´t heal much from GY

      Yep, I’ve had the same philosophy across games: you can’t do anything if you are dead.

      Devout Deflection scales very well with gear.

  26. […] guild. Check out this link. There are lots of resources floating around the internets that can clue you in on some of the […]

  27. […] I wrote in my M*A*S*H Cleric PVP Guide, in my opinion here is the priority of stats for M*A*S*H and any Cleric PVP spec […]

  28. GammaBreaker says:

    I wanted to thank you for this informative guide and creative spec. Cleric was the class that drew me in immediately when the game launched. While my primary interest was smashing faces (which draws a lot of ire since Cleric is the “healing” class), I also had a great interest in secondary support while doing so. Team buffs, group healing, clutch heals and other forms of assistance. I made some attempts but none really ever felt right. What you’ve laid out here is much in line with my original intentions, and it’s great to see it successfully put to use.

    I’m curious if you think a PVE variant using Druid rather than Shaman would be viable, for the sake of the Druid buffs (assuming that your group does not have another source for them). The mobility and survival wouldn’t be as key for PVE, leaving room to put points elsewhere. Unfortunately, I fear that Druid’s damage (and therefor Justicar-fueled healing) would just be too low.

    I’m just rambling now. Thank you!

    • taugrim says:

      GammaBreaker :

      I also had a great interest in secondary support while doing so. Team buffs, group healing, clutch heals and other forms of assistance. I made some attempts but none really ever felt right. What you’ve laid out here is much in line with my original intentions, and it’s great to see it successfully put to use.

      I’m glad that this spec happened to match a lot of what you were looking for and that you were able to find it.

      GammaBreaker :

      I’m curious if you think a PVE variant using Druid rather than Shaman would be viable, for the sake of the Druid buffs (assuming that your group does not have another source for them). The mobility and survival wouldn’t be as key for PVE, leaving room to put points elsewhere. Unfortunately, I fear that Druid’s damage (and therefor Justicar-fueled healing) would just be too low.

      If you are looking for a PVE spec, I don’t think starting with M*A*S*H and tweaking it is the way to go. M*A*S*H is a healing spec that provides high durability and high mobility, which are two things not needed in PVE if you are a hybrid healer/DPS.

      That being said, I do use M*A*S*H while solo and group questing because I play on a PVP server. And I have solo-healed one of the easy Raid Rifts in a small group. But those are areas were M*A*S*H is easily eclipsed by more-focused PVE specs.

      I don’t have enough experience with Druid to speak to its mechanics or effectiveness in PVE compared to Shaman.

  29. Shaidarharan says:

    Tried alot of different setup for support builds close to the Mash setup, Going druid isn´t really optimal i can say, most buffs you will get is overrided by other builds atleast when it comes to raids.
    I ended up going with18 justicar for max aoe, increase to 16 Warden and finnaly 32 shaman to gain fully enhanced Strike of Maelstrom and Maxed out Lust for Blood +the 7 sec crit buff and 5% physical damage for group, this way you still have the same amount of Justicar healing and you gain more Warden healing power on hots +Orb and you also get an increase in damage from justicar abilities and SoM that will convert in to more healing.
    http://rift.zam.com/en/stc.html?t=00ner.Ex00tMshk.VE00o.euMo0c

    • taugrim says:

      Shaidarharan :

      Tried alot of different setup for support builds close to the Mash setup, Going druid isn´t really optimal i can say, most buffs you will get is overrided by other builds atleast when it comes to raids.

      Makes sense, thanks for sharing that feedback.

      I ended up going with18 justicar for max aoe, increase to 16 Warden and finnaly 32 shaman to gain fully enhanced Strike of Maelstrom and Maxed out Lust for Blood +the 7 sec crit buff and 5% physical damage for group, this way you still have the same amount of Justicar healing and you gain more Warden healing power on hots +Orb and you also get an increase in damage from justicar abilities and SoM that will convert in to more healing.
      http://rift.zam.com/en/stc.html?t=00ner.Ex00tMshk.VE00o.euMo0c

      Do you still use Justicar melee abilities for GCDs, or do you use Shaman melee abilities? LFB synergizes with Shamans that are spec’d to do Physical damage. But M*A*S*H is more about Life damage for Conviction generation.

  30. Shaidarharan says:

    I´m using Justicar abilities but i do use all reactive shaman abilities and also Massive blow and Lightning Hammer. You could say i´m using shaman macro but swapped CB for SoJ and AS for EJ.
    My Macro is something like this for single target:
    Strike of the Maelstrom
    Massive Blow
    Lightning Hammer
    Bolt of Radiance
    Strike of Judgement
    Jolt
    Fated Blow

    Same Macro for AOE exept i swap SoJ for Even Justice.
    I also run a macro without SotM for situations where i can´t AOE (who cares about CC :P)

    Main reason i use this build is because i belive a hybrid is exelent to always bring, when you heal for about 60-65% of a full heal build healer and at the same time does about 70-75% of a full DPS build DPS, well in my eye´s you do benefit the raid about 30-40% more then a pure class. We usually run most things with a minimum of healers and loads of support (Bards/Cloromancers/DPS Clerics with 11-18 justicar).

  31. Tuustakas says:

    single target heal name cant be deluge as you dont have iton this spec ;)
    overall looks good and il try it out!

    • taugrim says:

      Thanks for reminding me. The previous version of M*A*S*H was 26/26/14, which had Deluge.

      But I recommend 28/26/12 now, which doesn’t have Deluge.

      I’ll update the healing macro.

  32. […] have written a Guide about the M*A*S*H spec, so check that out if you want to see the spec link, strengths and weaknesses, GCD rotations, […]

  33. […] more information on M*A*S*H, check out my in-depth M*A*S*H PVP Guide. GA_googleAddAttr("AdOpt", "1"); GA_googleAddAttr("Origin", "other"); […]

  34. […] MASH PvP Melee Build […]

  35. Cainan says:

    I am just beginning my adventures as a M*A*S*H Shamicar and I have already fallen in love with this spec and look forward to exploring it vast potential further.

    Cainan
    Fledgling M*A*S*H
    Galena Shard

    • Bertei says:

      I have been having great fun with this spec. However, as I move into the 40’s with my guardian, and 50’s with my defiant (yes I have 2 clerics), I am getting more and more grief for queuing in a “tanking” spec. The 50’s are particularly harsh. What do you say to hostile teammates? And one very noob question, is there a command for opening the “summary” window during the warfront? If I could say, “Look who’s top heals A**h***”, I might feel better… Thanks for the awesome spec and blog.

      • taugrim says:

        Bertei :

        I have been having great fun with this spec. However, as I move into the 40′s with my guardian, and 50′s with my defiant (yes I have 2 clerics), I am getting more and more grief for queuing in a “tanking” spec. The 50′s are particularly harsh. What do you say to hostile teammates? And one very noob question, is there a command for opening the “summary” window during the warfront? If I could say, “Look who’s top heals A**h***”, I might feel better… Thanks for the awesome spec and blog.

        There is a keybinding for bringing up the scoreboard. I don’t know what the default is because I re-mapped it.

        If people criticize your spec, it’s useless to argue with them. Just remind them before the end to look at the scoreboard.

  36. Jerry says:

    I’m still kind of new to rift, I played a Mage at release, but left shorty after to continue my WoW addiction. I was recently contacted by some friends who said they were going to start playing so I decided to give it another go. This time around I rolled a Cleric to see what it was all about.

    I’ve gotta say I was about to hang up the Cleric till a friend pointed me to this blog. After a few nights of playing this spec at level 42 and 43 I’m glad I didn’t give up on it. I’m looking forward to seeing what I can do at level 50 with this spec. Thanks for all the work you’ve put into this spec.

  37. RBMN says:

    Hey Taugrim, how are you doing? I’ve been using this build since level 10 (I’m currently 35), and it has been awesome. I would like your opinion on something, I’m thinking on putting the 12 points in Inquisitor, getting 5/5 Inner Focus, 5/5 Fanatic’s Faith (or maybe 4/5 and get Armor of Devotion) and 2/2 Contempt.
    I’m doing this because I think the AoE healing from DoL is already enough, and I like DoTs, so I would get Vex, that would also heal me a little, Sanction Heretic on the Spam macro (that deals life damage) and Purge. I I think the DoTs would compensate the lack of Waterjet, and I don’t like single target healing very much, so I would just stick with DoR.
    Would you please give your thoughts about it?

    PS.: Thanks for the build.
    PPS.: About the Armor of Devotion/ Armor of Treachery, is Devotion better or would it be okay to stick with Treachery for the bulk?

    • taugrim says:

      RBMN :

      Hey Taugrim, how are you doing? I’ve been using this build since level 10 (I’m currently 35), and it has been awesome. I would like your opinion on something, I’m thinking on putting the 12 points in Inquisitor, getting 5/5 Inner Focus, 5/5 Fanatic’s Faith (or maybe 4/5 and get Armor of Devotion) and 2/2 Contempt.
      I’m doing this because I think the AoE healing from DoL is already enough, and I like DoTs, so I would get Vex, that would also heal me a little, Sanction Heretic on the Spam macro (that deals life damage) and Purge. I I think the DoTs would compensate the lack of Waterjet, and I don’t like single target healing very much, so I would just stick with DoR.
      Would you please give your thoughts about it?

      PS.: Thanks for the build.
      PPS.: About the Armor of Devotion/ Armor of Treachery, is Devotion better or would it be okay to stick with Treachery for the bulk?

      Replacing Warden with Inquisitor for a more offensively-oriented build is fine – it depends what you are looking for.

      I will say that Crushing Wave, the knockback in Warden, is a phenomenal tool in PVP. But having the Purge and Sanction Heretic in Inquisitor are nice tools as well.

      With the current game mechanics in 1.5, I would stick with Armor of Devotion (free) instead of Armor of Treachery. The extra HP and Phys mitigation are good to have (until it’s stripped off).

      • RBMN says:

        Thanks a lot for your help, I’ll try and see wich one suits me best.

        I think you switched the name of the armors, Treachery is the free one that gives extra HP and Phys mitigation, but I got it, thanks again!

  38. Squashy says:

    Hey Man I gotta say this is an awesome spec it really has made pvp fun for me… after I hit R6 I swore I wouldnt pvp til a big cleric overhaul but now I can run out and hold my own.. thanks a ton. I only made one change to the spec, since healing flood isn’t very much healing and it’s so spread out I dropped the point in Fluidity, and instead bought Precept of Refuge in the justicar tree.. Added it into the macro works like a charm, have 15% block to go with the 18% parry and dodge.

    • taugrim says:

      Squashy :

      Hey Man I gotta say this is an awesome spec it really has made pvp fun for me… after I hit R6 I swore I wouldnt pvp til a big cleric overhaul but now I can run out and hold my own.. thanks a ton. I only made one change to the spec, since healing flood isn’t very much healing and it’s so spread out I dropped the point in Fluidity, and instead bought Precept of Refuge in the justicar tree.. Added it into the macro works like a charm, have 15% block to go with the 18% parry and dodge.

      Are you running with 1H + shield? I wouldn’t recommend it for M*A*S*H, the 2H will give you much better damage and damage-based healing.

      You’ll find by the time you hit R8 that you are getting over 20% Dodge and 20% Parry, which is really good versus weapon-based attacks.

  39. […] I don’t know jack about PvP specs so I just went to the forums and looked around. I found the MASH build which basically speaks to my style of play. Taugrim, the spec’s designer, does more than just […]

  40. graham says:

    Taugrim wanted to say thanks. Cleric was the 2nd (err 3rd if you count betas) class i played in rift after my Rogue. I really enjoyed cleric and your M*A*S*H build was very similar to the pvp build I had been running in WFs since lvl 12 or so. Having said that, your guide really helped me make some tweaks and refinements to the build that have made it even more enjoyable. Keep up the great work!

  41. bunnymittens says:

    Taugrim, i wanted to ask 2 questions on the build. (i use mash except i repace warden with inq)

    So i found out, at the pvp lesser essence vendor, if you uncheck “filter results”, it will show you everything for all classes.

    So now, on top of my 3 purple cleric lesser’s, i can buy 3 of the purple Mage essences as well,and fill all 6 slots.

    On one side, it’s great, cause i’ll get 99 more valor, which kicks my valor up to 1199. Bad side is, i lose around as much spell crit if i do that. so my spell crit will go down from about 39% to around 37%. what do you think, is it worth it? I love my build, but im always uneasy about giving up anything to do with my spell crit.

    There’s also two consumable i can use on my hammer. (i forget the names) 1 gives me +200 spell power, the other gives me +10dmg on my hammer. Which one will have a greater effect on my Instant Heals?

    • taugrim says:

      bunnymittens :

      So i found out, at the pvp lesser essence vendor, if you uncheck “filter results”, it will show you everything for all classes.

      Wow, that’s brilliant!

      bunnymittens :

      On one side, it’s great, cause i’ll get 99 more valor, which kicks my valor up to 1199. Bad side is, i lose around as much spell crit if i do that. so my spell crit will go down from about 39% to around 37%. what do you think, is it worth it? I love my build, but im always uneasy about giving up anything to do with my spell crit.

      There’s also two consumable i can use on my hammer. (i forget the names) 1 gives me +200 spell power, the other gives me +10dmg on my hammer. Which one will have a greater effect on my Instant Heals?

      Stack the Valor. I will take your idea and do the same.

      Go with the +200 SP consumable, there’s nothing that comes close. SP buffs everything we do.

  42. Iivy Dayblind Guardian says:

    I use your mash spec in battlegrounds where there is alot of melee on our team, it keeps the heals on the warriors and melee rogues. I like the spec and it is fantastic for dueling one on one, be aware this is a heal spec.
    If I find the our team is working together nicely and heals are not really needed as much i use this caster/heal spec.
    http://rift.zam.com/en/stc.html?t=00rde.Vuzo.EEkiGtkqz.m
    I main use now that I’m fully pimped out in P8 gears, this is BOOM spec. Prior to getting all my gears I used a both M.A.S.H and my caster healer spec both of which are great for soloing elites and elite rifts etc.
    http://rift.zam.com/en/stc.html?t=00doe.Vxz.EtAqtAkdk.m

    • Squashy says:

      Hey there for the Boom spec would you mind giving me a write up of the casting order and such? I’m only 300K from P8 so i’ll be there shortly and would love a good burn spec as cleric DPS in warfronts..

  43. Chonch says:

    Tired of shooty rogues? This is the build for you! WTG Taugrim! WF is ever so much fun now.

  44. […] RIFT Riftblade PVP Guide and M*A*S*H Melee Healer PVP Guide […]

  45. Jason Williams says:

    Hey Taugrim,

    Curious. Have you read the upcoming PvP changes for Rift? I am cautiously optimistic on the changes. A lot of them remind me of what is currently going on in SWTOR (except TOR desperately needs to get that patch out to put 50’s in their own bracket).

    If Rift gets this PvP thing done correctly, I think it could be tremendous for them moving forward.

    I definitely like the fact that they are getting rid of the PvP soul. I really disliked having to use that, especially since the only reason for me to take it was for break-free.

    Not sure if you are still playing Rift as you have been heavily infested with SWTOR.
    I still play both and have a good time. but I really dig my Cleric on Rift. Especially with some of the changes coming to Clerics in 1.7…fingers crossed.

    Cheers,

    Jason

    • taugrim says:

      Jason Williams :

      Hey Taugrim,

      Curious. Have you read the upcoming PvP changes for Rift? I am cautiously optimistic on the changes. A lot of them remind me of what is currently going on in SWTOR (except TOR desperately needs to get that patch out to put 50′s in their own bracket).

      Yes, I’ve seen the changes, and I think they’ll be good for the game.

      Jason Williams :

      If Rift gets this PvP thing done correctly, I think it could be tremendous for them moving forward.

      I definitely like the fact that they are getting rid of the PvP soul. I really disliked having to use that, especially since the only reason for me to take it was for break-free.

      Agree that getting rid of the PVP soul is a good thing. The PVP souls, depending on class, are either useless, overpowered, or provide benefit but at the cost of core class functionality.

      TLDR: the PVP soul idea wasn’t workable.

      I think the main thing that RIFT really needs, aside from the upcoming excellent changes in 1.7, is a look at the “cheese” factor in the game. E.g.:
      1. there are still individual trees that provide too many strong cooldowns or have mechanics that are imbalancing in PVP. E.g. look at what Pyro Mage has: full CC immunity via Ground of Strength, a redux to the GCD to 1.0 seconds, etc.
      2. there are still too many passive procs that have a very strong effect. E.g. Lingering Wounds, Fell Blades / Vampiric Munitions

  46. Appren says:

    Any changes to this guide/build after 1.7? Just curious :)

  47. Hey Taugrim,

    Really love this guide you have created and I do appreciate you are playing SWTOR now but wondering if you will making any more vids as I really enjoy watching you play this build.

  48. jiiin says:

    I’m about to start up rift again. last time I played, there were lots of imbalances and the game was too frustrating to play. The riftblade spec was soooooo overused by those two-hander douchebag champions and it wasn’t special anymore. Assassin rogues were total crap and had to blow vanish just to get a kill on a tier6/7/8 armoured enemy. MM was absolutely ridiculous with damage, and clerics were out-healing 8 dps. I think mages were pretty much stuck with rolling lock/chloro and nothing else as every other tree was not pvp viable due to mana/survivability/damage issues (take your pick lol). I went away right about that point and re-subbed to WOW (biggest mistake I ever made, especially since WOW is not balanced at all). Anyway…..here goes nothing! Cheers Taugrim!

  49. mvp says:

    last macro should be:

    #show Righteous Mandate
    suppressmacrofailures
    cast @focus Righteous Mandate

    and remember, if you don’t have focus target, it works normally as
    cast Righteous Mandate

  50. jhenrique says:

    Hey, what about this build on this new release 2.3?

    Thanks

Comments are closed.

Follow
Taugrim on Twitter Taugrim on YouTube Taugrim on Facebook Taugrim on RSS

Enter your email address to receive notifications of new posts by email.

Join 694 other followers

© 2009-2017 taugrim.com
All rights reserved
Post Categories