Here are the two most common, critical issues of game developers in the MMORPG space: They’re unable to contain scope and go “big game hunting” They’re lagging behind broader industry trends I’m going to unpack these in detail. The good…
Here are the two most common, critical issues of game developers in the MMORPG space: They’re unable to contain scope and go “big game hunting” They’re lagging behind broader industry trends I’m going to unpack these in detail. The good…
World of Tanks (WoT) is a game that I had dismissed a couple years back, based on hearing from other players and Tobold the blogger that it was a P2W (pay-to-win) game. As it turns out, it’s a shame I…
Guild Wars 2 (GW2) launched with a system called “culling”, explained by Habib Loew of Arena Net (AN) as follows: In order to cut down on the network resources that were used by the game and to reduce the client-side…
You’ve probably heard that former Mythic studio head Mark Jacobs is back in the saddle again. He is laying the groundwork for an MMORPG called “Camelot Unchained” (CU) that will be funded via Kickstarter. Jacobs has been a significant player…
I’ve been playing around with Engineer in Guild Wars 2 (GW2) for the past few days, my first hands-on time with the class since launch. Part of the reason I was curious about Engineer is the broad perception that it’s…