In this video, I discuss the situations in which “stunlocking” is possible in GW2. For the purposes of this discussion, I use the term “stunlock” to mean any control-oriented CC that causes the target to lose the ability to take…
In this video, I discuss the situations in which “stunlocking” is possible in GW2. For the purposes of this discussion, I use the term “stunlock” to mean any control-oriented CC that causes the target to lose the ability to take…
I share my initial feedback on the planned F2P model for SWTOR, based on the FAQs and the subscription-vs-free comparison chart provided by BioWare: http://www.swtor.com/free/features http://www.swtor.com/support/helpcenter/6449 This is a huge transition for SWTOR, BioWare, and EA, so hopefully they get…
I discuss my top 5 design flaws for PVP combat of MMORPGs. In reverse order, they are…drum roll please… #5: 50% healing debuffs E.g. Mortal Strike for pre-Cataclysm Arms Warrior in WoW. When 50% healing debuffs are part of a…
I discuss tips for reviving or finishing a “downed” player in Guild Wars 2, using gameplay footage from 5v5 tournament matches with my Warrior. When a player’s HP bar reaches 0, they drop into a “downed” state, where they can…
I discuss the mechanics for the Mesmer class in Guild Wars 2, based on trying the class in sPvP for the first time in BWE3. Mesmer is an unusual archetype and from what players have told me, there is a…