The big news for SWTOR this week was the 2nd round of layoffs at BioWare and the exit of Executive Producer Rich Vogel. I break down what’s happened to SWTOR from a business perspective and the gamer’s perspective since the…
The big news for SWTOR this week was the 2nd round of layoffs at BioWare and the exit of Executive Producer Rich Vogel. I break down what’s happened to SWTOR from a business perspective and the gamer’s perspective since the…
Let’s review what we’ve seen in recent years. In 2008, we witnessed the failure of 2 hugely-hyped titles: Warhammer Online and Age of Conan. Mythic cut 4 of the 6 capital cities and 4 of the 24 classes just before…
At GDC 2012, I attended the panel on launching SWTOR as a AAA-quality MMORPG hosted by SWTOR Executive Producer Rich Vogel and Director of Production Dallas Dickinson. Massively provided a nice writeup on the panel. There are two takeaways from…
At GDC 2012, I interviewed En Masse Entertainment COO Patrick Wyatt on bringing TERA, a Korean MMORPG game, to the West (North America, Europe). Here are notable segments from our conversation: 1:02: respective roles of the developer (Bluehole Studio, BHS)…
The Game Developers Conference is the world’s largest and longest-running professionals-only game industry event. As the target audience is not the gaming public, the focus and feel of GDC is very different from other recent conferences that we attended, such…